LG-GD900 : Transparent mobile phone

Posted in News on Wednesday, February 25th, 2009 at 10:37 pm No Comments


LG unveiled its GD900, the first mobile phone with a transparent keyboard.

Nokia Wants to Make Laptops

Posted in News on Wednesday, February 25th, 2009 at 7:55 pm No Comments

Believe it or not, Nokia is the number one smartphone maker in the world, on the back of its Symbian platform. Now the handset giant wants to move into laptops. Speaking to Finnish reporters, Nokia’s CEO Olli-Pekka Kallasvuo said the company is “looking very actively” at diving into the laptop market.

With the increasing convergence of laptops and cellphones, Nokia’s timing seems right, especially with their embrace of open source software (Symbian and Maemo, to be exact). If they continue this trend in the laptop market, we could see some neat looking products. [Reuters/Yahoo]

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Nokia Wants to Make Laptops

Posted in News on Wednesday, February 25th, 2009 at 7:55 pm No Comments

Believe it or not, Nokia is the number one smartphone maker in the world, on the back of its Symbian platform. Now the handset giant wants to move into laptops. Speaking to Finnish reporters, Nokia’s CEO Olli-Pekka Kallasvuo said the company is “looking very actively” at diving into the laptop market.

With the increasing convergence of laptops and cellphones, Nokia’s timing seems right, especially with their embrace of open source software (Symbian and Maemo, to be exact). If they continue this trend in the laptop market, we could see some neat looking products. [Reuters/Yahoo]

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Curve Most Popular Phone in US

Posted in News on Tuesday, February 24th, 2009 at 7:22 pm No Comments


The most popular handset in the US in December was RIM’s Blackberry Curve followed by Apple’s iPhone, according to a survey by AvianResearch.

The firm derives its ranking via its Monthly Retail Store Survey, which is based on responses from 100 service representatives and store managers at retail stores of the four major U.S. wireless carriers (AT&T Mobility, Verizon Wireless, Sprint Nextel Corp. and T-Mobile USA Inc.).

The survey is designed to be reflective of the U.S. wireless market from both a carrier market share and geographic standpoint. Collectively, AvianResearch said the four largest carriers represent 85% of the U.S. wireless market on a subscriber basis.

The complete Top 10:

1. Blackberry Curve
2. iPhone
3. Blackberry Storm
4. LG Voyager
5. LG Dare
6. Blackberry Bold
7. Samsung Rant
8. Samsung Behold
9. Samsung Instinct
10. LG enV2

Curve Most Popular Phone in US

Posted in News on Tuesday, February 24th, 2009 at 7:22 pm No Comments


The most popular handset in the US in December was RIM’s Blackberry Curve followed by Apple’s iPhone, according to a survey by AvianResearch.

The firm derives its ranking via its Monthly Retail Store Survey, which is based on responses from 100 service representatives and store managers at retail stores of the four major U.S. wireless carriers (AT&T Mobility, Verizon Wireless, Sprint Nextel Corp. and T-Mobile USA Inc.).

The survey is designed to be reflective of the U.S. wireless market from both a carrier market share and geographic standpoint. Collectively, AvianResearch said the four largest carriers represent 85% of the U.S. wireless market on a subscriber basis.

The complete Top 10:

1. Blackberry Curve
2. iPhone
3. Blackberry Storm
4. LG Voyager
5. LG Dare
6. Blackberry Bold
7. Samsung Rant
8. Samsung Behold
9. Samsung Instinct
10. LG enV2

3D Eyetracking Cellphone Interface Is, Like, Deep, Man

Posted in News on Tuesday, February 24th, 2009 at 6:14 am No Comments

The Astonishing Tribe has posted another eye-candy cellphone UI demo for the world to ogle at. Unlike their last endeavor, though, this one might have a future on our phones. At least, I hope so.

The concept, which gives traditionally flat interface elements a very convincing sense of depth and layering, relies on eyetracking and TAT’s in-house 3D engine, which renders in real time in the video. This isn’t your dad’s eyetracking, which analyzes your eyeballs for control cues—no, it really just uses your eyes’ locations, along with the orientation of the device, as part of the perspective equation that creates a convincing 3D effect.

We most often recognize TAT for wild concepts that will probably never come to pass—their rejected Android interfaces, their amazingly cool 3D cellphone interface—but this one, or something like it, could look fantastic while actually improving user experiences, not impeding them. [TAT]

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